The SyncEvent class
(PECL sync >= 1.0.0)
はじめに
A cross-platform, native implementation of named and unnamed event objects. Both automatic and manual event objects are supported.
An event object waits, without polling, for the object to be fired/set. One instance waits on the event object while another instance fires/sets the event. Event objects are useful wherever a long-running process would otherwise poll a resource (e.g. checking to see if uploaded data needs to be processed).
目次
- SyncEvent::__construct — Constructs a new SyncEvent object
- SyncEvent::fire — Fires/sets the event
- SyncEvent::reset — Resets a manual event
- SyncEvent::wait — Waits for the event to be fired/set
+add a note
User Contributed Notes
There are no user contributed notes for this page.
↑ and ↓ to navigate •
Enter to select •
Esc to close
Press Enter without
selection to search using Google